What is a key consideration when using post-processing effects on lower-end or mobile devices?

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When using post-processing effects on lower-end or mobile devices, a key consideration is that these effects can significantly impact app performance. This is due to the increased computational burden these effects place on the graphics processing unit (GPU) and the overall resource usage of the device. Post-processing effects, such as bloom, motion blur, or ambient occlusion, require additional rendering calculations and can lead to lower frame rates, increased power consumption, and potential overheating on devices that are not equipped to handle them.

Developers must evaluate the trade-offs between visual fidelity and performance, particularly for users on older or less powerful devices. Properly managing these effects or selectively applying them can help ensure that the game remains playable without sacrificing too much in terms of graphics quality. This understanding is crucial for optimizing game performance across diverse hardware specifications, especially in a market where mobile gaming continues to grow.

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