What is the main purpose of user testing in the prototyping phase?

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User testing in the prototyping phase is primarily focused on evaluating the user experience of your prototype. This process involves observing real users interact with the prototype to identify areas where they may struggle, enjoy, or find confusing. The insights gathered during user testing can pinpoint usability issues and highlight what aspects of the game resonate well with players, guiding necessary adjustments and improvements.

While gathering feedback on graphics quality, testing performance on different devices, and measuring frame rates during gameplay might be important aspects of game development, they do not directly address the core objective of the prototyping phase in terms of understanding user interaction and satisfaction. In contrast, the main goal of user testing during this phase is to ensure that the design aligns with the target audience's needs and preferences, ultimately leading to a more engaging and effective game experience.

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