What is the purpose of the "Debug.Log" function in Unity?

Study for the Unity Certification – Game Design Test. Improve your skills with flashcards and multiple choice questions, each equipped with hints and explanations. Get ready for your certification!

The "Debug.Log" function in Unity serves the crucial purpose of printing messages to the console, which is an essential tool for debugging during game development. It allows developers to output any information they choose, such as variable values, error messages, or status updates during the game's execution. By using this function, developers can track the flow of their code and identify issues or unexpected behavior in their games. This makes it easier to diagnose problems and refine game mechanics, ultimately leading to a smoother and more polished final product. The ability to see runtime information helps developers understand what’s happening in their game at any given moment, which is vital for effective debugging and testing.

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